So, dear friends, I think it’s time to draw the curtains to a close. The play is over (mostly), the audience is sated (maybe, and perhaps without too much rotten fruit thrown), and no purpose is saved by this actor remaining on this particular stage any longer!
So, onto endeavours anew. Shinier things await.
So that’s that, then. Hope some of you will join me over there. I know a few of you definitely will. You too nice, lovely, and handsome to leave me all alone, there!
See you there!
So. Apparently moa hate ghostbore turrets.
Yes, I frequently do this. I try to break the game in new and interesting ways. But only in amusing ways, nothing exploitative, because that’s boring. So, this time, I wanted to know whether the Iron Legion ghostbore turrets would work on the other spawns in the instance.
Guess what? They do! But not only that, they actually draw the aggro of the things they’re shooting at. Here we entertainingly see an annoyed moa attacking a turret with a crane kick. Sadly, despite that moa’s elegant command of bird fu, it was the moa that ended up becoming bird fu’d.
So there you go.
I give you the Binder warband.
Sadly, there’s no windy charr just yet. But that’s because no one wanted to be the charr that controls ill winds.
Yes. This is Team Avacharr.
Or perhaps, you could say… the power is theirs. But of course, for that to work, they’d also need heart. And no one wants to be a giant representation of a pulsating organ whose sole purpose is to gush copious amounts of bodily fluids. No one can be blamed for that.
I may have had a hand in this. But if I did, can you guess which of these characters is mine?
So… justlikesoup and howlitzer-wulf were absolutely insistent that I upload this. So here it is. Caption if you like.
This is my charr ranger, whom I think ended up looking quite cute, almost Disney, and kind of un-charr-like in the general scheme of things. I was pleased with the outcome.
Due to limited time, other than interests which matter to me that I want to bring to my audience, I might start doing this. What this means is that I won’t post bomb you so much, because according to my own research, I find people prefer digest posts rather than post bombing.
Essentially, something that collects together all of the most interesting tidbits of the last while. So that’s what I’m going to do. Again, my time has become limited, so I might miss out on things. As such, I must ask a thing - please either tag your posts as charr or note me about them if you want to see them appear here.
Now, without further ado, I give you digest #1!
I recently wrote an opinion post about how I felt it would behoove games developers to actually branch out a little and try to make more demographics a little more comfortable with their field of entertainment. And at the same time open regular gamers up to new perspectives and ways of thinking. Not only this, but simply equal representation within games would be a good thing.
As such, I wrote up a manifesto of guidelines for games developers to keep in mind. I think that these points are important, personally.
The primary points of the manifesto:
Further elements that I would also recommend:
I think that if games developers would keep this in mind, we’d actually see more of an equal show of characters in games. Less ‘perfect people’ and more normal, real people feeling comfortable with the games they play.